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Weapon skills also drain Energy, however, this is based on a one-time “cost per cast”. Its unique mechanic simply called Energy works as a charge for contact with those Legendary warriors.Įvery utility skill has certain upkeep or drain rate and once your energy falls to zero, you need to let it recharge to be able to use abilities again. This premium class offers varied playstyle - from staff to hammer to dual swords (still waiting for that Greatsword elite spec, c’mon Anet.). Keep in mind that you need to own an Expansion (any) if you want to play as a Revenant! The story behind revenant is that it channels the powers of Legends from the Mists - quite mysterious if you ask me. The Revenant - return from the depths of the Mists to wreak havoc on your enemies! You are undecided on what kind of role you want to play.Very versatile (probably the most versatile).They are usually in either a Healing/Support or Condition DPS role, while the far, far superior DPS Condition being burning - this is quite useful to know so one can use Burning duration to their fullest advantage (e.g. Each Tome has a different purpose - Tome of Justice focuses on DPS, Tome of Resolve focuses on Healing and Tome of Courage focuses on Support. These Tomes, upon activation, grant the Firebrand a new set of abilities. They have access to new profession skills called Tomes. Firebrand (PoF)ĭo not let appearances deceive you, this one might look like a librarian -and it sort of is. In addition to being a good DPS class, Dragonhunters are also quite capable of inflicting Vulnerability and having several defiance bar breaking abilities.
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The usual weapon combo consists of Longbow and Greatsword, both being very capable DPS weapons - one for melee and one for range combat. Their utility skills are called traps and they are essentially static AoE abilities that are triggered upon enemy entry (kind of like you would expect from traps). The Longbow wielding Guardian elite profession is usually picked for their decent damage-dealing capabilities.
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This seems to be less of a problem when you learn how to utilise their sustainability through their utility and weapon skills. Their weakness, however, is their small base HP, which is something you might not expect when faced with a name as ‘Guardian’.
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From Healing and Support to outright badass DPS dealers, both Condition and Power.
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They are actually a great pick for anything and are outstanding performers in any role. One could easily think that Guardians are, simply put, Tankers of Guild Wars 2, however, their appearance can be misleading. The Guardian - take others under your wings and protect them with your strength!Īnother heavy-armoured profession - the Guardian.
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They share the burst skills with Core Warriors and get another profession skill - Full Counter. When the adrenaline bar fills up, you can activate the Berserk Mode - this gives you some very nice stat boosts, visual effects and changes your burst skills to Primal bursts - slightly altering their stats and effects. Berserker (HoT)īerserkers lay their focus on Condition rather than Power damage (at least they were thought to, you can still very viable run a Power Berserker though). This fills a Bar - once full you can use a Burst strike, which is often a major damage-dealer. Its profession mechanic is called Adrenaline - certain actions (usually with every hit) grant you Adrenaline. In Endgame PvE (Raids/Fractals) it is generally utilised as a Power DPS class with additional Support from its banners. They wear Heavy armour and their base HP (level 80) are in the highest tier - 19,212. This means that warriors feel very dynamic and driven. In terms of playstyle, Warriors generally prefer to go melee apart from 2 ranged weapons - Longbow and Rifle. Explore Tyria with a force to be reckoned with - your arms! It is not like you are limited to only one profession, right? Warrior Let’s put it this way: each profession has its own pros and cons, whether you play PvE or PvP / WvW, all of them have something to offer.